* More advanced postprocessing (multipass, parameters) (, ) * Add PPSSPP-specific CWCheat (, ) * Reintroduce Cardboard VR, allow more resolutions (, ) * Fix some crashes (, ) * Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) () * Mac build now supports Vulkan on top of MoltenVK () * Raspberry Pi 4 EGL crash fixed () * VSync now supported on all backends, frame duplication option added for 30 Hz games (, ) * Camera supported on Windows, Linux and Mac (still no microphone though) (,, ) * Darkstalkers fixed and working through software rendering.
#Ppsspp github portable
) * Allow rewind on mobile () * Added option to disable on-screen messages () * Added "Lower resolution for effects" on libretro () * Allow chaining multiple post-processing shaders () * Support for loading game-specific plugins () * Fixed Assassin's Creed: Bloodlines Save issue on Android () * Hanayaka Nari Wa ga Ichizoku: mono voices fixed () * Additional fixed games: * Namco Museum - Battle Collection, Vol 2 (,, ) * Dream Club Portable (graphics bugs, GL and Vulkan) () * Capcom Classic Collection Reloaded (stuck in return game) () * Xyanide Resurrection (freezing) () * Dissidia Final Fantasy Chinese (patched game, invalid address) () * Crazy Taxi () * Spiderman: Friend or Foe () * Downstream Panic (US) (New Game crash) () What's new in 1.10.3 - * Fix for control layout editor () What's new in 1.10.2 - * More crashfixes (, ) * Improve download performance and cancel behavior () * Restore the removed I/O on Thread option () What's new in 1.10.1 - * Fixes for common crashes (,, see ) * Fix for offset rendering in D3D9 () What's new in 1.10.0 - * Graphics and compatibility fixes (,, ,, ,, , more) * Assorted minor performance improvements, game load speedup (, ) * Screen inset (notch) support on Android () * Analog stick support for menu navigation () * Fixed audio glitches in SDL builds (, ) * Support more languages in in-game dialogs ().
) * Performance fix for Test Drive Unlimited (. ) * Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 (, ) * Hardware texture upscaling for Vulkan, mipmap generation (, ) * Added MMPX Vulkan texture upscaling shader () * Depth texturing support in Vulkan and D3D11 (,. ) * UI: New fullscreen button on desktop platforms, optional navigation sounds () * Audio and multiple hangs fixes in UWP version (.
) * Workaround for rendering bugs with flat shading in iOS 14 * Multiple fixes to the IR interpreter (. * Numerous fixes to the builtin fonts by nassau-tk * Added exception handler so PPSSPP stays alive if a game crashes (/) * Desktop: Support for multiple instance multiplayer (. * Graphics issue with car reflections fixed in Outrun, Dirt 2 (,, ) * Cut-off cards in Yu Gi Oh fixed (). button to allow opening SD cards on Android 11 * Countless AdHoc networking fixes by ANR2ME, for example Dragon Ball Shin Budokai, PowerStone, Bleach Heat The Soul 7, Kingdom Hearts, GTA: VCS and many more. What's new in 1.11.3 = * Fix for graphics glitches in the on-screen keyboard What's new in 1.11.2 = * An additional few crash fixes (,, ) What's new in 1.11.1 = * A few crash fixes (,, , ), a few adhoc fixes * Glitchy menu audio on some devices (), in-game UI font memory leak () * Couple of adhoc fixes (, ) What's new in 1.11.0 = * Lots of minor bug fixes, crash fixes, and performance fixes and improvements.
#Ppsspp github windows
If you want to download regularly updated builds for Android, Windows x86 and 圆4, proceed to this () For game compatibility, see (). For build instructions and other development tutorials, see (). Help testing, investigating, or fixing is always welcome. Default settings balance good compatibility and speed.
#Ppsspp github code
PPSSPP - a fast and portable PSP emulator = Created by Henrik Rydgård Additional code by many contributors, see the Credits screen Originally released under the GPL 2.0 (and later) in November 2012 Official website: Discord: No BIOS file required to play, PPSSPP is an "HLE" emulator.